Finnally I've managed to get my shit together and get a game of the fantastic All Things Zombie : Final Fade Out finished and written up, most of my time was spent finding textures and images to use in Maptool but hopefully I've got enough now to do a couple more games at least.
In this campaign we will be following a construction worker called Johnny Ericsson as he tries to bring together his friends and family to survive in a quickly evolving zombie apocalypse, this series is going to be written as a story with the odd picture of my map just so you can see where everything is, if you're wanting to get more of an idea of how the game plays from a mechanics point of view feel free to leave a comment and I'll try to answer any questions.
"Bugger all on tv as usual..." Johnny mumbled to himself as he idly flicked through the channels as he usually did on his days off, he fruitlessly glanced around the sitting room for anything to entertain himself, "May as well go for a walk". A walk for Johnny normally consisted of about 10% walking and 90% having a drink at the pub and so he pulled himself up from the sofa, slipped on his jacket and left the house in the direction of the Rose & Crown.
Johnny finally arrived at intersection by the pub after taking a long walk around the park, "There are some nutters in this town" he muttered as he caught a glimpse of someone walking down the middle of the street a few meters away. It seemed like the man had heard him as he turned round and began staggering towards johnny, 'He looks wankered' he thought to himself as he stood in place while the man approached. The man took a few more steps forward and Johnny began to feel uneasy, he started to notice something off about the mans face and the way he was moving, then he thought about the time of year, "Haha, nice costume mate, you out scaring trick or treaters?" he laughed as he shifted his weight onto his other foot.
Suddenly the man lunged forwards trying to grab hold of johnny, "What the hell are you doing?!" He shouted before shrugging the man away and delivering a strong right hook to his head, which promptly detached from the rest of the body and rolled a few feet away. Johnny stood motionless for a moment in shock of what had just happened "...That thing was real?" He said aloud "What the hell is going on here...".
Still shaken from the encounter Johnny circled around the corpse and backed away slowly towards the bar, as he did he stumbled down the curb managing to twist his ankle, it was nothing serious it just made moving around a bit more difficult. Johnny turned around to face the pub and was stopped in his tracks by what he saw, a few meters away stood a woman, mouth open with a look of sheer terror on her face, she'd obviously just witnessed what had happened. It was difficult for Johnny to know what to say in this situation, he cleared his throat and shuffled his way towards the door, "Zoommmmbbbiiieeee!!!" The woman shrieked as she began beating franticly at him, "Wait sto..." Johnny couldn't even finish his sentence before having to defend himself. With a bad ankle he couldn't keep his balance and feel backwards hitting the ground hard and knocking the wind out of his lungs, the woman sprinted off into the distance still screaming.
Johnny slowly righted himself and brushed himself down before hobbling through the bar, "Hey Johnny, what're you doing here?" The man behind the bar said in a hurry,
"Hey Harry, well I was going to stop by for a drink but there's some freaky shit going on outside, is Suzie still here?"
"She's on her way back to your place, I'm just about to lock up here, haven't you seen the news?" Harry replied,
Johnny paused for a moment "No...what's going on?"
Harry spent a moment outlining the main points of the news item that had been broadcast to all tv stations while Johnny was out, the dead had risen up and started preying on the living, the phones were dead, power outages were expected and cities all over the country would start being quarantined off until the government could get control of the situation and find out how to stop the spread.
"Anyway there's no more time to explain everything, I've got to get back to my family, your Mrs saw the news report so she can fill you in when you get back but for now just get yourselves safe."
"Good luck" Johnny replied quietly as he backed out of the bar into the street, as he did so he noticed something further down the street on his right, two more people seemed to have come out of the building next to the bar at the sound of the commotion and were stood motionless, inspecting the zombie carcass from across the road. Luckily the pair were too preoccupied and too far away to cause Johnny any grief and he continued to hobble back towards the park.
As he came along side the park he failed to see the group of panicing people who were running perpendicular to his path. With a bit of ducking and weaving Johnny managed to just about escape a collision with any of them "Watch where you're going you bloody idiots!" He shouted as they disappeared across the street and down an alley. That was the last peice of action Johnny saw on his way home, what was even better is that his ankle was starting to feel better too, good thing it wasn't serious.
Sunday, November 11, 2012
Saturday, October 20, 2012
NUTS! - Send in the Brits!
Welcome to the first game in my first NUTS! campaign, we will be following Captain Robbie Knight who is the Section Leader of the 1st Section, No.4 Commando unit. He commands a section of 11 highly trained British commandos and works alongside another similar section and a 3rd support section to make up the remainder of his platoon, you can see details of his section in a table a bit later on.
It's 22nd January 1944 and No. 4 Commandos have been deployed to Italy, 1st and 2nd sections have been ordered to patrol a wooded area to try and secure the region to make logistics for the rest of the force easier, enemy resistance isn't expected to be high and as such the level of support the commandos have is limited.
(apologies for the colours on this table, they're copied straight from my excel sheet and I don't have time to fiddle with it)
It's 22nd January 1944 and No. 4 Commandos have been deployed to Italy, 1st and 2nd sections have been ordered to patrol a wooded area to try and secure the region to make logistics for the rest of the force easier, enemy resistance isn't expected to be high and as such the level of support the commandos have is limited.
(apologies for the colours on this table, they're copied straight from my excel sheet and I don't have time to fiddle with it)
| ID | Name | Type | Rep | Weapon | |
| 1-1 | Cpt. Robbie Knight | SL | 5 | Medium SMG | |
| 1-2 | WO. Arden Mayes | Jr SL | 5 | Medium SMG | |
| 1-3 | L Cpl. Hewie Newell | LMG Gunner | 4 | Bren LMG | |
| 1-4 | S Mjr. Rigby Cartwright | LMG Asst. | 6 | Bolt Action Rifle | |
| 1-5 | S Mjr. Jimmy David | Rifleman | 6 | Bolt Action Rifle | |
| 1-6 | L Cpl. Zack Sniders | Rifleman | 5 | Bolt Action Rifle | |
| 1-7 | L Cpl. Keegan James | Rifleman | 5 | Bolt Action Rifle | |
| 1-8 | L Cpl. Irving Ware | Rifleman | 5 | Bolt Action Rifle | |
| 1-9 | L Cpl. Hal Howard | Rifleman | 5 | Bolt Action Rifle | |
| 1-10 | L Cpl. Harve Jerffries | Rifleman | 5 | Bolt Action Rifle | |
| 1-11 | Pvt. Lee Bass | Rifleman | 4 | Bolt Action Rifle |
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| Red targets are PEFs, Blue represent scouted terrain (I give up on that after a while) |
Deployment sees 1st section taking position in the woods to the west while 2nd section does the same to the east, the commandos take a moment to quickly scan all the possible defensive locations for enemy troops but all the visible terrain looks clear for now.
As part of deployment we generate 3 PEFs, one pops up behind the ruins in the center of the staging area while the other two start out in the north east most woods
Activation rolls [British 6-1 German] - friendly reinforcements turns out to be nothing...
PEFs in the woods move towards 2nd section and the one behind the ruin remains stationary.
The commandos are still going over their plans and preparing to move out.
Activation Rolls [2-5] - enemy reinforcements, 6 infantry, 1 with panzerfaust...
A German squad made their way into the area from the north, one of the men (1-3) is armed with a panzerfaust while the rest had their standard armarment, meanwhile the two eatern PEFs waited behind the crest of the wooded hill, out of sight.
The British commandos start to creep through the woods on either side of the area, their plan is to advance up each flank to minimise their own vunerablitiy while being able to support eachother if neccesary.
Activation Rolls [4-6]...
Both sections continued to advance forwards, 2nd section left the cover of the woods to dash across open ground towards a nearby hill hoping to gain a vantage point.
Activation Rolls [2-1]...(sorry I forgot to snap a picture here)
2nd section formed up at the end of the woods and then advanced, unsure of what they were walking into. A snapping twig nearby put the men on edge, but after a breif check it turned out the just be a case of nerves and so they moved deeper into the wood.
1st section upped the pace to try and stay level with the other section, as they reached the edge of the woods they came to a sudden halt, the point man had spotted a squad of Germans behind the ruins a short distance in front of them. It didn't seem the Germans had noticed the commandos as none of them seemed to be readying their weapons.
Seeing this as a good oppertunity the three front commandos oppened fire, two men drop to the ground and the squad bursts into action scrabbling to find any cover they can while dragging their wounded away.
Once they'd made it to cover the Germans which could wasted no time in returning fire L.Cpl. James lost his footing as the bullets whizzed past his head but he managed to escape harm and all other shots were poorly aimed.
With automatic fire flying towards them the commandos kept their heads tucked in behind the trees, they all knew just how easy it was to get clipped.
Activation Rolls [3-1]...
L Cpl. James regained his feet as the rest of his section manouvered to better firing positions through the hail of bullets directed at them, miraculasly none of them get hit and the presence of their captain keeps them all focused on the job at hand. L Cpl. Newell put his training to good use and with the help of his assistant managed to get his Bren LMG set up towards the ruins in no time, it was time to do some surpressing fire of their own. The LMG began violently spitting a stream of bullets all over the enemy position, wisely the occupants imedietly ceased fire, chosing instead to keep their heads down, however the squad leader didn't react quickly enough and slumped to the ground with blood pouring from his arm and stomach.
Hearing the eruption of fire 2nd section made haste towards the top of the hill to set up their own firing position, once again the machine gunner of the team does an excellent job setting up and is ready to fire extremely quickly. Another rifleman hits the dirt as a result of their salvo, the Germans had quickly became pinned with two machine gun fire coming in from each flank, not a good place to be.
Suddenly the western LMG was silenced as more fire began coming in from the north, a German squad had arrived in support of their comrades and with two SMGs had done a pretty good job of pinning the commandos down. A considerably less amount of fire scattered itself across the eastern flank as the squad also engaged 2nd section and bolt action rounds were exchanged, the German squad ultimately lost the exchange as they lost one man to the fire an another to his nerves.
The support from the north allowed the squad in the ruins a bit of time to reorganise and set up some fire of their own, no hits were scored but the use of a rifle launched grenade made the commandos keep their heads well behind cover.
Activation Rolls [2-5] No reinforcements...
The firefight continued on the west with another German going down, 1st section prepared to make a move while second section kept the squad in the ruins busy, managing to rip the enemy machine gunner appart with their own LMG. The gruesome sight and heavy casualties appears to be enough for them as 2nd section notices the remaining men putting their weapons down.
Activation Rolls [1-3]...
The panzerfaust squad leader barked violently at his men that were hunkered down, soon bringing them back to fighting condition, they soon came under LMG fire as half of 2nd section occupied the ruins and rounded up the prisoners, this gave 1st section a chance to split up and form two teams to encircle the enemy and scout more of the area at once.
Probably through sheer stubberness than anything else the two remaining Germans continued fighting against unimaginable odds, this got one of them hit before he could even fire as he poked his head up and instantly caught an LMG round in his shoulder, this was enough to make the squad leader finnally admit defeat as he was the last man standing.
[Many turns later]
The commandos managed to complete their objective and scout the area without encountering any more resistance, they made their way back to the forward base for tea and medals.
Saturday, October 6, 2012
New Virtual Board
Just a quick update, I've decided to start using a new virtual board which will allow me to adapt to new games which I'm planning to play in the near future (Like the new ATZ which I will be purchasing soon). Battle Chronicler is a great bit of software but I think that the RP Tools Maptool will let me include interior sections to my maps, something which is important in the rpgs I want to play, alot more easily.
The downside of this switch is that I need to get used to the program and get all my images etc together so it'll be a little while before my next report is up, but it shouldn't take more than a week at most for everything to be sorted and ready. Once that's done I'll be putting up my first battle of my NUTS! campaign, we'll be playing a British commando section leader and working our way through the campaign until its resolution or we die.
The downside of this switch is that I need to get used to the program and get all my images etc together so it'll be a little while before my next report is up, but it shouldn't take more than a week at most for everything to be sorted and ready. Once that's done I'll be putting up my first battle of my NUTS! campaign, we'll be playing a British commando section leader and working our way through the campaign until its resolution or we die.
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